3d art
In the 3D pipeline, I focus on modeling and texturing characters and props with attention to detail and visual storytelling. I can take my own ideas from sketches to finished, game-ready assets. I also use 3D to support the concept stage, helping visualize complex forms and explore ideas before committing to a final design.
Stylized game asset. Concept by Yana Blyzniuk.
Stylized game asset. Concept by Yana Blyzniuk.
Game-ready asset. Original concept.
Game-ready asset. Original concept.
Game-ready asset. 22.3K tris, 2 texture sets. Concept by Anfei Yu.
Game-ready asset. 22.3K tris, 2 texture sets. Concept by Anfei Yu.
Game-ready asset. Original concept.
Game-ready asset. Original concept.

Environment & lighting composition in Unreal Engine.