3D art
In the 3D pipeline, I focus on modeling and texturing characters and props with attention to detail and visual storytelling. I can take my own ideas from sketches to finished, game-ready assets. I also use 3D to support the concept stage, helping visualize complex forms and explore ideas before committing to a final design.

3D game asset, 22.2k tris. Concept by Anfei Yu.

Concept, model and textures by me. 6K tris.

Original character design.

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